ModReleaser/src/services/platforms/curseforge.ts

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import { curseforgeClient } from "@/services/clients";
import { uploadFile, getGameVersions } from "@/lib/curseforge";
import { resolveVersionName, buildJarPath } from "@/lib/utils/format";
import { readAsFile } from "@/lib/utils/file";
import type { UploadMetadata } from "@/types";
import type { PlatformContext } from "./types";
export async function publishCurseForgeVersion(
ctx: PlatformContext,
mcVersion: string,
): Promise<void> {
const { input, config } = ctx;
const displayName = resolveVersionName(
config.curseforge.version_name,
{ filename_format: config.filename_format },
{ version: input.version, mc_version: mcVersion },
);
const primaryPath = buildJarPath(
config.project_dir,
config.filename_format,
input.version,
mcVersion,
);
const primaryFile = await readAsFile(primaryPath);
const gameVersions = await getGameVersions(curseforgeClient);
const resolveId = (name: string): number => {
const found = gameVersions.find((v) => v.name === name);
if (!found) throw new Error(`Game version "${name}" not found in CurseForge`);
return found.id;
};
const metadata: UploadMetadata = {
changelog: input.changelog,
changelogType: "markdown",
displayName,
releaseType: input.versionType,
gameVersions: [
resolveId(mcVersion),
...config.curseforge.loaders.map(resolveId),
...config.curseforge.environment.map(resolveId),
],
relations: config.curseforge.relations,
};
await uploadFile(
curseforgeClient,
config.curseforge.project_id,
metadata,
primaryFile,
);
}